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What’s TFA?


https://news.ycombinator.com/item?id=19781756

A good thread for understanding the different ways people think of it. I always go with @speg's interpretation, because the pejorative meaning just isn't used that frequently on HN:

> I tend to rethink of it as "the featured article".


The fucking article


This is how I've always understood it.

Not pejorative btw - just a phrase to refer to the current article.


This is probably a dumb question but why would Bitwarden allow unauthenticated requests to /attachments at all? Even with the Nginx bug, wouldn’t the request have failed if that URL required authentication?


This is an exploit against the web server's configuration, so never executes Bitwarden's authentication code or any Bitwarden code at all. It isn't unusual or incorrect for projects to use their own authentication rather than Nginx or a module.

It is still Bitwarden's responsibility since they shipped a dangerous configuration via Docker. Which they seemingly acknowledge and have since fixed.


> It is still Bitwarden's responsibility since they shipped a dangerous configuration via Docker. Which they seemingly acknowledge and have since fixed.

The screenshot makes it look like the docker setup option was still in beta and the page had warnings all over it saying there could be possible issues. I can't really judge Bitwarden too harshly here for releasing something in beta that was later found to have a vulnerability in it.


Ahh okay. That explanation makes sense. Thanks!


What’s AMO?


addons.mozilla.org


Precisely. I don't understand that part of it either... owning virtual Nike sneakers or virtual land? Why? Idk, maybe I'm just old.


Being able to take an item out of one game and move it into another game sounds like fun but keeping track of the ownership is a tiny problem compared to having the appropriate assets to draw the objects cross-game never mind implement the attributes of the objects. (And not let imported object "break the game")

If you had it all in a unitary system like the OASIS from Ready Player One it might be possible but unless all the games are under the same framework it would take a lot of coordination.


In the hope that it'll be worth real money someday, and you'll get rich off of it. That was even in Neal Stephenson's original concept of the metaverse. And it's what explains very nearly all of the money in today's virtual currency markets.


Skype. Ever since Microsoft made it that it no longer saves your chats locally, search has become so unusable it's really quite amazing how awful it is. Whenever I need to search text in a thread it does so in the cloud??? And it never finds anything. There are times when I literally have had to manually scroll back several months back in a thread to find what I was looking for. I absolutely hate it.


I made a Hugo theme based off of the HN design for a link aggregation site https://github.com/spaghettiwews/hugonews. It's a bit ridiculous in that you have to use Git and CI/CD to update it, but it was fun to do and I actually use it here: https://bookmarks.wews.co/


There's a great guide on how to set up tmux on WSL here: https://nickjanetakis.com/blog/a-linux-dev-environment-on-wi...


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