In Sim City 2000 (released 1993) the fusion power plant became available in the game year 2050.
The joke used to be that fusion power was always 50 years away, now you're saying it's perpetually only 10 years away, that's real progress! :)
They are certainly making very real gains and it's hard to predict when commercial viability is, but the progress path is getting clearer and the number of future decades promised shorter and shorter.
I wouldn't be at all surprised if that skunk works tiny fusion project or something substantially similar was actually successful and it's just being held as a secret competitive advantage.
Yeah, I'm aware the same behavior is available, but this proposal creates a call trigger on the dependency which requires far less analysis on larger projects to understand where the import needs to be moved to.
You have to create wrappers in languages like JavaScript, Lua, Python, etc. to create the same behavior.
It seems this is the sad inevitability whenever a high dynamic range format doesn't include loudness/brightness normalisation in the standard. We just can't help ourselves. If I understand correctly, things like Dolby Vision do include some kind of normalisation.
Yes, of course, I greatly enjoy the stories and it’s why I opened this thread. But that’s not what my comment is about, I was specifically referencing the parts of the comments which dismiss the difficulty and length of time the author spent tracking down this particular bug. I found that funny and my comment was essentially one big joke.