The main differentiator I've noticed is: how much work is the tool doing, and how much work is the artist doing? And that's not to say that strictly more effort on the part of the artist is a good thing, it just has to be a notable amount to, IMHO, be an interesting thing.
This is the primary failure of all of the AI creative tooling, not even necessarily that it does too much, but that the effort of the artist doesn't correlate to good output. Sometimes you can get something usable in 1 or 2 prompts, and it almost feels like magic/cheating. Other times you spend tons of time going over prompts repeatedly trying to get it to do something, and are never successful.
Any other toolset I can become familiar and better equipped to use. AI-based tools are uniquely unpredictable and so I haven't really found any places beyond base concepting work where I'm comfortable making them a permanent component.
And more generally, to your nod that some day artists will use AI: I mean, it's not impossible. That being said, as an artist, I'm not comfortable chaining my output to anything as liquid and ever-changing and unreliable as anything currently out there. I don't want to put myself in a situation where my ability to create hinges on paying a digital landlord for access to a product that can change at any time. I got out of Adobe for the same reason: I was sick of having my workflows frustrated by arbitrary changes to the tooling I didn't ask for, while actual issues went unsolved for years.
Edit: I would also add the caveat that, the more work the tool does, the less room the artist has to actually be creative. That's my main beef with AI imagery: it literally all looks the same. I can clock AI stuff incredibly well because it has a lot of the same characteristics: things are too shiny is weirdly the biggest giveaway, I'm not sure why AI's think everything is wet at all times, but it's very consistent. It also over-populates scenes; more shit in the frame isn't necessarily a good thing that contributes to a work, and AI has no concept at all of negative space. And if a human artist has no space to be creative in the tool... well they're going to struggle pretty hard to have any kind of recognizable style.
There is an AI plugin for krita that lets you define regions, selection bounds, sub-prompts, control nodes, and lots more control over a given image generation model than standard Automattic or comfyUI workflows...down to 'put an arm wearing armor here' for example in my RPG NPC token writing.
It has full image generation mode, it has an animation mode, it has a live mode where you can draw a blob of images and it will refine it 2-50 steps only in that area.
So you are no longer doing per line stroke and saved brush settings, but you are still painting and composing an image yourself, down to a pixel by pixel rate. It's just that the tool it gives is WAY more compute intensive, the AI is sort of rendering a given part of a drawing as you specify as many times as you need.
How much of that workflow is just prompting a one-shot image, vs photoshopping +++ an image together until it meets your exact specifications?
No, the final image cannot be copyrighted under current US law in 2026, but for use in private settings like tabletop RPGs...my production values have gone way up and I didn't need to get a MFA degree in The old Masters drawing or open a drawing studio to get those images.
> Sometimes you can get something usable in 1 or 2 prompts, and it almost feels like magic/cheating. Other times you spend tons of time going over prompts repeatedly trying to get it to do something, and are never successful.
That's normal for any kind of creative work. Some days it just happens quickly, other days you keep trying and trying and nothing works.
I spent some of the 90s and 00s making digital art. There was a lot of hostility to Photoshop then, and a lot of "That's not really art."
But I found that if I allowed myself to experiment, the output still had a unique personality and flavour which wasn't defined by the tool.
AI is the same.
The requirement for interesting art is producing something that's unique. AI makes that harder, but there's a lot of hand-made art - especially on fan sites like Deviant Art - which has some basic craft skill but scores very low on original imagination, unusual mood, or unique personality.
The reality is that most hand-made art is an unconscious mash-up of learned signifiers mediated by some kind of technique. AI-made art mechanises the mash-up, but it's still up to the creator to steer the process to somewhere interesting.
Some people are better at that than others, and more willing to dig deep into the medium and not take it at face value.
That's normal for any kind of creative work. Some days it just happens quickly, other days you keep trying and trying and nothing works.
Usually this means I have forgotten to eat, or that I need to take a step back and consider whatever I’m doing at a deeper level. Once I recognized that the “keep trying and trying and nothing works” days vanished for good.
> The reality is that most hand-made art is an unconscious mash-up of learned signifiers mediated by some kind of technique
Yeah, no. Competent artists are not generalizable as "unconscious", solely "mashing up" influences or input, or even working with "signifiers": many are exquisitely aware of their sources; many employ diverse and articulated methodologies for creation and elaboration; many enjoy working with the concrete elements of their medium with no concern for signification. Even "technique" does not have a uniform meaning across different fields and modes.
> That's normal for any kind of creative work. Some days it just happens quickly, other days you keep trying and trying and nothing works.
For me, the artist, sure. I've not yet had a day where Affinity Photo just doesn't have the juice, and I don't see the appeal. Photoshop, for all it's faults, doesn't have bad days.
That's the difference between the artist and the artists' tool. A difference so obvious I feel somewhat condescending pointing it out.
> I spent some of the 90s and 00s making digital art. There was a lot of hostility to Photoshop then, and a lot of "That's not really art." ... But I found that if I allowed myself to experiment, the output still had a unique personality and flavour which wasn't defined by the tool.
"People were wrong about a completely different thing" isn't the slam dunk counterpoint you think it is.
Also as someone else in that space at that time, I genuinely haven't the slightest idea what you mean about photoshop not being real art. I knew (and was an) artists at that time, we used Photoshop (of questionable legality but still) and I never heard this at all.
> The requirement for interesting art is producing something that's unique. AI makes that harder,
Understatement of the year.
> The reality is that most hand-made art is an unconscious mash-up of learned signifiers mediated by some kind of technique. AI-made art mechanises the mash-up, but it's still up to the creator to steer the process to somewhere interesting.
The difference is the lack of intent. A "person" mashes up what resonates with them (positively or negatively) and from those influences, and from the broader cultures they exist in, creates new and interesting things.
AI is fundamentally different. It is a mash up of an average mean of every influence in the entire world, which is why producing unique things is difficult. You're asking for exceptional things from an average machine (mathematical sense not quality sense.).
It's also worth noting that willpower in general is constantly being whittled down by how stressful and, for lack of better term, fucking annoying modern life is. I'm reminded of a quote from my favorite article from Ed Zitron:
> In plain terms, everybody is being fucked with constantly in tiny little ways by most apps and services, and I believe that billions of people being fucked with at once in all of these ways has profound psychological and social consequences that we’re not meaningfully discussing.
And I think one of those psycho-social consequences we're not discussing is everyone is just... fucking annoyed now, constantly, about shit that it doesn't feel right to really complain about. Like, you plus or minus live on your phone, and I'm very much including myself in that statement. Every time you get logged out of an app you use every day to, for example, board your morning train, or park your car, or have to reset a password to pay your power bill, just like, all of that? Every time your day is interrupted with stupid bullshit from Modern Life takes a tiny bit of that energy, and I dunno about everyone reading this, I have a quite well managed and streamlined life, and I still have just... dozens of these. Every single day. I can't fathom being one of the folks who ISN'T as well versed in tech as I am, existing for them must be utter HELL.
And that's the essentials, that's not even going into how most tech products now are constantly begging for your attention, for your engagement, trying to pluck the strings of your psyche into making you angry, or horny, or whatever. Engage with platforms, buy these products, watch 9 TV shows so you're not out of the loop, you've been added to an SMS spam group, and everyone is replying to it saying they're not interested, on and on and on.
Sorry this turned into more of a rant than I really envisioned but yeah. I can easily comprehend a day where I try and go to my gym, and the fucking app doesn't work right and I can't get in, and I just quit because I've already solved 20 fucking captchas today and I simply lack the energy to do another, to help train some goddamned AI, for a company I don't know, you know?
I just got a new phone which meant I had to read-login and set up every app and account.
It was an intense deluge of SMS codes, flipping back and forth to the Authenticator, dismissing welcome popup modals, security email notifications.
I was frazzled by the multitasking and can only imagine how hard it would have been for some senior citizen that was badgered into updating their device.
Also just.. boring code. Like I'm probably more anti-AI than most, but even I'll acknowledge it's nice to just be like... "hey this array of objects I have, I need sorted by this property" and just have it work. Or how to load strings from exotic character encodings. Or dozens of other bitchy little issues that drag software dev speed down, don't help me "grow" as a developer, and/or are not interesting to solve, full stop.
I love this job but I can absolutely get people saying that AI helps them not "fight" the computer.
I've always believed that the dozens of 'bitchy little issues' are the means to grow as a developer.
Once you've done it, you'll hopefully never have to do it again (or at worse be derivatives). Over time you'll have a collection of 'how to do stuff'.
I think this is the path to growth. Letting a LLM do it for you is equivalent to it solving a hard leetcode problem. You're not really taxing your brain.
My point is that it's tempting and irresistible (based on other comments in this thread) to move from basic attribute sorting, to basic CRUD, SQL queries, CSS/Tailwind, typescript error resolution then using it for Dijkstra, because why not?, it's so nice.
Then we're just puppetmasters pulling the strings (which some think this is the way the industry is going).
I mean it isn't a conspiracy. People love food that makes them fat cuz it's fucking tasty. But being fat is cosmetically unappealing, is socially stigmatized, makes it hard to do things, and is bad for your overall health. All of this, the drugs, the fat burning "cures," diet culture, surgery, all of it going back to time immemorial is trying to resolve this inherent conflict:
* Shitty food is fucking delicious.
* For whatever reasons an individual cites, being fat is undesirable.
And... you can't. At least not with today's technology. But people hate that answer and so there's huge money in figuring out how to make it so people can eat like fatasses without being fatasses.
And... same. I'd fucking love that, I just don't expect it coming anytime soon.
I have understood that mechanism these drugs actual work with is making fatasses not eat like fatasses. While possibly continuing to eat what fatasses do, but less of it and less often.
No that's basically what they do, AFAIK. Seems to something with the rewards center of the brain since it also seems at least somewhat effective in treating addiction too.
Gonna need a great big citation on that, superchief. I recently had to upgrade a friends' kiddos' PC because Discord simply could not function with a MERE 8GB of RAM.
> I recently had to upgrade a friends' kiddos' PC because Discord simply could not function with a MERE 8GB of RAM.
I have an old laptop with 8GB of RAM and an ancient CPU that I haul around with I when something small for basic work. I can run Discord, Visual Studio Code, and Chrome just fine.
Something else was going on with that PC.
Or the kid did an excellent job of socially engineering his parents into an upgrade.
The anecdote in question is not about mis-diagnosis, it's about a delayed diagnosis. And yeah, the inquiry sent a doctor down three paths, one of which led to a diagnosis, so let's be clear: no, the doctor didn't get it completely on their own, and: ChatGPT was, at best, 33% correct.
The biggest problem in medicine right now (that's creating a lot of the issues people have with it I'd claim) is twofold:
- Engaging with it is expensive, which raises the expectations of quality of service substantially on the part of the patients and their families
- Virtually every doctor I've ever talked to complains about the same things: insufficient time to give proper care and attention to patients, and the overbearingness of insurance companies. And these two lead into each other: so much of your doc's time is spent documenting your case. Basically every hour of patient work on their part requires a second hour of charting to document it. Imagine having to write documentation for an hour for every hour of coding you did, I bet you'd be behind a lot too. Add to it how overworked and stretched every medical profession is from nursing to doctors themselves, and you have a recipe for a really shitty experience on the part of the patients, a lot of whom, like doctors, spend an inordinate amount of time fighting with insurance companies.
> How often is "user research" helping or hurting the process of getting good health outcomes?
Depends on the quality of the research. In the case of this anecdote, I would say middling. I would also say though if the anecdotes of numerous medical professionals I've heard speak on the topic are to be believed, this is an outlier in regard to it actually being good. The majority of "patient research" that shows up is new parents upset about a vaccine schedule they don't understand, and half-baked conspiracy theories from Facebook. Often both at once.
That said, any professional, doctors included, can benefit from more information from whomever they're serving. I have a great relationship with my mechanic because by the time I take my car to him, I've already ruled out a bunch of obvious stuff, and I arrive with detailed notes on what I've done, what I've tried, what I've replaced, and most importantly: I'm honest about it. I point exactly where my knowledge on the vehicle ends, and hope he can fill in the blanks, or at least he'll know where to start poking. The problem there is the vast majority of the time, people don't approach doctors as "professionals who know more than me who can help me solve a problem," they approach them as ideological enemies and/or gatekeepers of whatever they think they need, which isn't helpful and creates conflict.
> Are there medical boards that are sending PSAs to help doctors improve common mis-diagnosis?
Doctors have shitloads of journals and reading materials that are good for them to go through, which also factors into their overworked-ness but nevertheless; yes.
> Whats the role of LLMs in all of this?
Honestly I see a lot of applications of them in the insurance side of things, unless we wanted to do something cool and like, get a decent healthcare system going.
I'm married to a provider. It is absolutely insane what she has to do for insurance. She's not a doctor, but she oversees extensive therapy for 5-10 kids at a time. Insurance companies completely dictate what she can and can't do, and frequently she is unable to do more in-depth, best-practice analysis because insurance won't pay for it. So her industry ends up doing a lot of therapy based on educated guesswork. Every few months, she has to create a 100+ page report for insurance. And on top of it, insurance denies the first submissions all the time which then cause her to burn a bunch of time on calls with the company appealing the peer review. And the "peer review" is almost always done by people who have no background in her field. It's basically akin to a cardiologist reviewing a family therapist's notes and deciding what is or isn't necessary. Except that my wife's job can be the difference between a child ever talking or not, or between a child being institutionalized or not when they become an adult. People who think private insurance companies are more efficient than government-run healthcare are nuts. Private insurance companies are way worse and actively degrade the quality of care.
> Insurance companies completely dictate what she can and can't do, and frequently she is unable to do more in-depth, best-practice analysis because insurance won't pay for it.
The distinction between "can't do" and "can't get paid for" seems to get lost a lot with medical providers. I'm not saying this is necessarily what's happening with your wife, but I've had it happen to me where someone says, "I can't do this test. Your insurance won't pay for it," and then I ask what it costs and it's a few hundred or a couple thousand dollars and I say, "That's OK. I'll just pay for the test myself," and something short-circuits and they still can't understand that they can do it.
The most egregious example was a prescription I needed that my insurance wouldn't approve. It was $49 without insurance. But the pharmacy wouldn't sell it to me even though my doctor had prescribed it because they couldn't figure out how to take my money directly when I did have insurance.
I get that when insurance doesn't cover something, most patients won't opt to pay for it anyway, but it feels like we need more reminders on both the patient and the provider side that this doesn't mean it can't be done.
> The distinction between "can't do" and "can't get paid for" seems to get lost a lot with medical providers. I'm not saying this is necessarily what's happening with your wife, but I've had it happen to me where someone says, "I can't do this test. Your insurance won't pay for it," and then I ask what it costs and it's a few hundred or a couple thousand dollars and I say, "That's OK. I'll just pay for the test myself," and something short-circuits and they still can't understand that they can do it.
Tell me you've never lived in poverty without telling me.
An unexpected expense of several hundred to a couple thousand dollars, for most of my lived life both as a child and a young adult, would've ruined me. If it was crucial, it would've been done, and I would've been hounded by medical billing and/or gone a few weeks without something else I need.
This would be comical but for the years I did live in poverty. In what world does my being able to afford it now mean I've somehow always been well off?
I generally agree (and sympathize with your wife), but let's not present an overly rosy view of government run healthcare or single-payer systems. In many countries with such systems, extensive therapy simply isn't available at all because the government refuses to pay for it. Every healthcare system has limited resources and care is always going to be rationed, the only question is how we do the rationing.
Government run healthcare can be done well or it can be done poorly. I’ve lived under both kinds and I would take the bad over America’s system. In Japan, I had to have a ton of cardiac work done, and it was done faster than I’d get it here.
Every healthcare system has problems, yes. However the spectre of medical debt and bankruptcy is a uniquely American one, so, IMHO, even if we moved to single-payer healthcare and every other problem stayed the same, but we no longer shoved people into the capitalist fuck-barrel for things completely outside their control, I think that's an unmitigated, massive improvement.
Well now you're talking about a different problem and moving the goalposts. It would be impossible for every other problem to stay the same under a single-payer system. That would solve some existing problems and create other new problems. In particular the need to hold down government budgets would necessarily force increased care rationing and longer queues. Whether that would be a net positive or negative is a complex question with no clear answers.
The statistics you see about bankruptcy due to medical debt are highly misleading. While it is a problem, very few consumers are directly forced into bankruptcy by medical expenses. What tends to happen is that serious medical problems leave them unable to work and then with no income and then with no income all of their debts pile up. What we really need there is a better disability welfare system to keep consumers afloat.
> Well now you're talking about a different problem and moving the goalposts.
I am absolutely not. I am reacting to what's been replied to what I've said. In common vernacular, this is called a "conversation."
To recap: the person who replied to me left a long comment about the various strugglings and limitations of healthcare when subjected to the whims of insurance companies. You then replied:
> I generally agree (and sympathize with your wife), but let's not present an overly rosy view of government run healthcare or single-payer systems. In many countries with such systems, extensive therapy simply isn't available at all because the government refuses to pay for it. Every healthcare system has limited resources and care is always going to be rationed, the only question is how we do the rationing.
Which, at least how I read it, attempts to lay the blame for the lack of availability of extensive therapies at the feet of a government's unwillingness to pay, citing that every system has limited resources and care is always being rationed.
I countered, implying that while that may or may not be true, that lack of availability is effectively status quo for the majority of Americans under our much more expensive, and highly exploitative insurance-and-pay-based healthcare system, and that, even if those issues around lack of availability persisted through a transition to a single-payer healthcare system, it would at least alleviate us from the uniquely American scourge of people being sent to the poorhouse, sometimes poor-lack-of-house, for suffering illnesses or injuries they are in no way responsible for which in my mind is still a huge improvement.
> The statistics you see about bankruptcy due to medical debt are highly misleading. While it is a problem, very few consumers are directly forced into bankruptcy by medical expenses. What tends to happen is that serious medical problems leave them unable to work and then with no income and then with no income all of their debts pile up.
I mean we can expand this if you like into a larger conversation about how insurance itself being tied to employment and everyone being kept broke on purpose to incentivize them to take on debt to survive, placing them on a debt treadmill their entire lives which has been demonstrably shown to reduce quality and length of life, as well as introducing the notion that missing any amount of work for no matter how valid a reason has the potential to ruin your life, is probably a highly un-optimal and inhumane way to structure a society.
> What we really need there is a better disability welfare system to keep consumers afloat.
>> extensive therapy simply isn't available at all because the government refuses to pay for it.
I don't know any country that has banned paid healthcare just because they have government run one.
If you can pay out of your pocket for it in USA system when denied by insurance company then you would be able to afford it when denied by goverment. Since the criteria of whats necessary wouldn't shift (hospitals might even more money per patient)
To add to this: the "total stock" is also completely different to any other asset in terms of market forces, because it varies widely depending on the buyer in question. People don't shop for "a house" and address the entire available market of houses in the country. They shop for a house in a particular area/city, of a certain value, with certain amenities, in proximity to other things, etc. etc. etc.
In this way houses are virtually unique in terms of financial vehicles and it introduces all manner of complexity and otherwise strange forces into the market. You can't simply treat it like any other commodified asset.
> The purpose of music is (usually) to touch people emotionally. If it works, it works. Doesn't matter how it was made.
The touching you emotionally part is due to the quality of the underlying creative work. I'm sure the GP's wife was touched- they put in the work to make something- but the fact is that work they did was enabled by the theft-at-scale of work others have done.
You can square this with your own ethics however you like but there's simply no getting away from the fact that all of this, the text, the music, the video, all of it only exists because of theft of creative work on an industrial scale. These models did not come from the ether- they are weighted mathematical averages based on ingesting shit tons of existing creative work, made by people, the vast majority of which was ingested against those creatives' explicit wishes.
Unfortunately most people don't give a shit where things come from as long as they get whatever they want in the end, which is why our economy is almost exclusively run by sociopaths.
"You can square this with your own ethics however you like but there's simply no getting away from the fact that all of this, the text, the music, the video, all of it only exists because of theft of creative work on an industrial scale"
I know enough of music creation to know, all music we enjoy is created by "theft". Meaning taking a riff from here, a melody from there. And tweaking it. AI just automated it. Not sure, it sucks with the whole buisness modell around it. That only some profit and not the truly creative composers. But that .. is hardly a new thing. There are many, many awesome musicians out there. Always have been. But only some become "superstars". Where a whole industry pushes them so they stay on top no matter what. That's not fair, but AI did not change this.
This argument always hinges on pretending that "humans being influenced by other humans" is the same thing as "a model ingesting millions of works without permission," and it just isn’t. Not even remotely.
Human influence is selective. It’s contextual, filtered through taste, memory, culture, and intent. A metal songwriter doesn't subconsciously absorb the entire global corpus of music; they draw from the artists who shaped them, or deliberately subvert something specific. That’s literally the creative process: choosing what to reference, twist, or subvert, reject, counter.
A model doesn't do that. It doesn't choose influences, it doesn’t have tastes, and it doesn't have intent. It just digests everything it's fed into a massive statistical set of averaged patterns that it has found, and then regurgitates them on command so as to "minimize error." Calling that the same thing as human inspiration is like saying a wood chipper is just an automated sculptor because both involve wood going in and differently shaped wood coming out.
The music industry fucks musicians raw, to be sure, but this is not guaranteeing anything for musicians in the slightest, quite the opposite: it just makes it so users of the models can also fuck musicians. How is that good at all? The exploitation of artists at scale being the status quo is not a reason to excuse even more exploitation, that's certifiably insane.
"A metal songwriter doesn't subconsciously absorb the entire global corpus of music; they draw from the artists who shaped them"
They also draw from the people around them. The music they hear when they are in public spaces. Etc.
Out of curiosity, have you ever done composing?
Anyway, one can create very shallow songs by hand. One can also give empty vague prompts.
Or one can make a complex music arrangement, manual editing of tracks, have some AI generated mixed in, very detailed prompts etc. If that ain't creative to you, that is your opinion. I think different.
If it were just an average, we'd only get gray sludge. Models learn the manifold distribution - they don't just mix existing works; they discover the hidden rules by which those works were created. This is reverse-engineering of human culture, and that's exactly why control over the latent space is so critical - otherwise, we surrender culture to an algorithm that has "learned the rules" but has no concept of meaning
Without details on what you were using, I can't be certain, but this absolutely is not my experience.
I got started in 2017 with an Ender 3, and extremely cheap printer with a basic set of features. I improved it by adding a bed leveling sensor and flashing new firmware, along with adding a tool steel nozzle and heater, and a 3d printed housing replacement for it's screen which included a place to mount a raspberry pi, running octoprint, to manage it remotely, and a webcam on a stick mounted to the Z rail. It worked pretty good, and building it was fun.
However in the intervening years, I also bought a Creality CR-6 Max, a much larger printer with a built-in bed leveler. It too got a pi and a webcam, but nothing beyond that, and it too worked well. However both those printers required constant maintenance, troubleshooting and overall fiddling. It remained my niche hobby.
I've since upgraded to a Bambu Lab H2D at great expense ($3,200 retail, utterly dwarfing the sub-$500 printers of before) and honestly, it's like a different tech all together. I don't even NEED a computer, really, unless I want to use one: I can find stuff on my phone, download it, and send it to the printer over their cloud service. And no troubleshooting really to speak of, I think I've had like 3 prints that did some weird shit and required a figure or two, but absolutely no comparison to the other machines. And in fact it's so bulletproof that my wife, who is utterly uninterested and frankly a bit hostile to tech, now uses it more than I do. She says it's a slightly trickier version of a Cricut, which is just WILD to me coming from my experiences with the Ender and Creality before it.
All of these are of course FDM printers. I have also played with a Photon Mono X I got from a friend who didn't want to use it with their birds in their home, and that one while requiring more fiddling and more chemicals, is also virtually bulletproof with regard to print quality, and you get better finishes with some tradeoffs (vulnerability to sunlight, figuring out curing vs. over-curing, what have you) which sounds a bit more like what you were dealing with. I could absolutely see that souring your opinion if you started there, that's not a beginner machine IMHO.
reply